Matchmaking slowdown?

Matchmaking slowdown?


In season 3 so far, matchmaking has been wonderfully fast; often within an hour or two my algos have played around 60 to 80 matches and reached a settled ranking.
This evening though, I’ve had under 20 matches in a similar time. Are the servers just swamped due to interest and activity generated by the competition this weekend? Or is something else going on?

Terminal: Tiered Competitions

We thought the number of games being played per algo was excessive and reduced it. Of course more is better, but I think ~20 should be sufficient. I’ll increase things a bit for now so that the difference isn’t so dramatic, but will probably move back towards where we are now over time. If anyone else has a different preference or opinion, feel free to add their thoughts here.