Big Performance Update:
Playground has been thoroughly refactored making it run multiple times more efficiently. Previously, 4x and 8x speeds required frame skipping to run (which skipped over animations and effects). Now 4x speed no longer requires frame skipping and 8x speed only skips 1 frame instead of 3. Lower speeds also run much more smoothly in general.
There is now a zapping effect on attacks. Color coded Blue and Pink based on the player the unit belongs to.
Path on Hover in play by hand mode:
When playing by hand while you are deploying units you can hover over information units to see the path they will take.
Hitting the “PLAY” button on the top nav bar resets playground:
If you hit the “PLAY” button on the top nav bar, it will reset the playground instantly. This lets you quickly remake a new game instead of having to refresh the page or navigate to a different page and come back.