Alright, so after seeing algos come and go for almost a full year now, there’s been an entertaining evolution of program names.
This is a place to share the inspiration behind the naming conventions for your algo series!
Some players, like myself and Arnby, have had a common thread or theme throughout many months of algos, while others may implement names for fun (like that emoji nonsense that was popular at the end of Season 1 ), because the name in some way alludes to the algo style, or perhaps it works in some part of your name or something that matters in real life… or perhaps you just put down some characters in the file name on a whim!
To start, all my algos since the beginning have invoked The Cthaeh, which is a mystical creature in the fantasy novels of Patrick Rothfuss (his website here https://www.patrickrothfuss.com/content/index.asp ) that must be quarantined in a tree due to its perfect vision of all possible futures, and its malicious intent to cause maximum damage to the timeline using only its words spoken to anyone too close to the tree. It’s such an interesting and spooky entity that I haven’t seen often in fantasy, and it raises some interesting existential questions within the works.
Plus, The Cthaeh’s in-story intent of using vision of the future to cause maximum damage reminded me of one of the most essential strategies of all algos, which is using a next-turn-simulator to place your attacking units.
I’m curious, what other naming methods have people been using for the past 2.5 seasons of algos?