I was thinking for a while for a platform to create set of challenges that will be fun to play on the side.
For example corner ping cannons, and most efficient defense for each cannon type and attack count.
Also optimal minimal defense to stop N*EMPs in a open field.
There were few discussions for this before:
This have educational value, for new players, and also people can add new challenges over time.
It is some how possible with custom edited replay, on the play ground and cloning for each turn …
But you need to correctly recreate the enemy turn, and re-clone the tab for each attempt.
corner_sim_test.replay (205.0 KB)
But i was thinking for a standalone solution (possible mobile friendly) and it can even have smaller arena size,
as the goal is not to play full games, but more puzzle oriented.
This will help new player get quickly up to speed, and get the key concepts (what is so special about 15 pings, why one encryptor is a game changer, etc …)
that is safe to be publicly distributed.
Alternatively it may be hosted somewhere and hidden, but this will remove the offline play option and will be potentially slow.
Does any one have good idea how to solve the engine part ?