I thought it would be fun for the community to brainstorm a bit on modifications to make to the game that make it different and maybe more interesting. I actually think the balance of the game is quite good currently so I am not necessarily looking for change, but I think it would be a fun topic to discuss. No idea is too crazy. Let’s see what we can come up with.
I’ll start of with some ideas of my own:
Payment in blood
Algorithms have the option to exchange their own life points for cores. I would think that for every 2 life you get 1 core. It makes for an interesting situation with some dangerous rushes and some clutch defenses where you prevent the opponent to score by subtracting the amount yourself and build defenses instead. I would suspect this decision to perform payment in blood would only be performed by very confident dynamic algos, or some very aggressive rushes.
Repair hull with cores
Opposite of previous one and slightly less interesting. Pay 2 cores to repair one hull. If you want to safegaurd against a certain rush and think saving cores is more risky. I am not sure whether I would use this option, but maybe if I am very low on health yet in a dominant position.
master thief turret
Turret that steals resources (cores or bits) from opposing units when it is in range. This would be to gather more resources and punish certain types of attack.
Put cores into a savings account for 5 turns. After 5 turns you get double the cores back. (The aelgoo series would probably be happily using this). It is a risk taken by the algorithm, so the opponent is incentiviced to quickly punish it.
throwing debris in opposing area
Some way to spend units/cores to mess up the structure of the opponent. Maybe it would take a turn to arrive, where the landing spot is already identified. When the opponent cleans up the mess he gets resources for it. (my own strategy would be but hurt by this). I feel like this option could have some interesting strategic implications, and very difficult to use correctly
Temporary changed game modes with their own competition where the rules of the game slightly change for just that competition. As a way to send everybody back to the drawing board, and old dogs cannot simply rehash their old algos.
What do you think of these ideas? Do you have interesting ideas of your own that could change the game? I am very interested to see what you guys can come up with