Does contains_stationary_unit pass unit type?

if not, how can I get it to? or is there some other way?

If the location does contain a stationary unit then the unit is returned, so you can do something like:

unit = game_state.contains_stationary_unit[pos]
if unit:
    debug_write(unit.unit_type)

do you know the different unit_types? is it ENCRYPTOR, encryptor, or 4?

edit: nvm its capital name, so ENCRYPTOR

I’m pretty sure it goes:
Filter = 0,
Encryptor = 1,
Destructor = 2,
Ping = 3,
EMP = 4,
Scrambler = 5
and the UPPERCASE variables are just set to be equal to these integer values by using the config dictionary.