Bug with removal mode

When playing by both side by hand, I encounter a bug where the “removal mode” does nothing (does not display the cross, does not remove the firewall).
It seems to only affect the second player (the pink one), and only with firewalls placed at least one turn before.

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We noticed this issue yesterday, we always seem to be one step ahead of you lol.
We will have a fix soon, the issue involves the map data not being ‘rotated’, only the visuals, so you can only place a remove unit if blue has a unit at that location