Sorry! We know how excited everyone is to play the game. We had a ~20 minute maintenance downtime and are scaling our systems as quickly as possible. The Codebullet challenge has been much more popular than expected and there have been a few unexpected issues with auto-scaling systems but we should be much more stable after today.
Thanks for your patience everyone, and good luck in our competitions
same… even tho the user base doesn’t seem to be increasing that much… I mean the global competition has ~6700 players and yesterday it was ~6500 IIRC… ^^
Tackling this whole issue is our main priority today, and we will likely have some engineers on this through the weekend. Service should improve steadily. Thanks again for your patience.
Just remember guys, if your algo doesn’t compile with 5 min, try reuploading it. Though we are fixing the bug that causes compile tasks to get lost within a day or two.
thx for the hint, however I tried it a couple of times and still compiling…
Would it be hard do write a status website that shows how busy the servers are at the moment and how long it might take to compile at the moment? (just an idea) ^^