Visual: information units count update dalayed

Visual: information units count update dalayed
0

#1

Not sure if this is intended,

but it seems unit count is updated at the end of the move, but not after each frame.

Currently Destructors can oneshot EMPs, 2 times per move and it is a bit conufusing if it is not updated correctly.

In this example 5 EMPs get in range of 2 Destructors, and it look a bit weard, how they “absorbe” the first attack:
https://terminal.c1games.com/watch/3923285 turn 19