Visual: information units count update dalayed

Not sure if this is intended,

but it seems unit count is updated at the end of the move, but not after each frame.

Currently Destructors can oneshot EMPs, 2 times per move and it is a bit conufusing if it is not updated correctly.

In this example 5 EMPs get in range of 2 Destructors, and it look a bit weard, how they “absorbe” the first attack: turn 19